No computer or smartphone required. Moving one step beyond Samsung’s Gear VR, Intel just announced Project Alloy, an all-in-one VR headset that doesn’t need to be connected to a phone or computer. Yes, that means it’s completely wireless, with its own processor and battery. Alloy can also track rooms on its own, and it tracks… Continue reading Intel announces Project Alloy, an all-in-one VR headset.
Chapter 3 (author: Stefano De Paoli) of Springer’s Handbook on 3D3C platforms (Editor: Yesha Sivan).
Pokémon Go isn’t the only breakout AR/VR success this year. Early stage VCs and corporates invested a record $2 billion into AR/VR startups in the last 12 months, despite the market still being in its earliest stages.
How technology enables the creation of new kinds of outfits that change digitally. Watch the animated gif… to get the feel or the movie. The possibilities are endless. “In the digital realm, we are naked all the time” concept has been adapted by designers Xuedi Chen and Pedro G. C. Oliveira to create a sculptural dress… Continue reading 3D Printed Dress Becomes Increasingly Transparent
Star Trek Augmented Reality Demo
After growing pressure from both family and peers, I got into FaceBook. Mainly to see the application infrastructure they are offering. I was pleased to see several groups that deal with the Metaverse, Second Life, etc. I was especially happy to see a simple implementation of the EZ Metaverse. It is called MyMiniLife. The… Continue reading FaceBook+Mini Metavese = MyMiniLife
In this 7-min Video, we see a first look of at which purports to be a Chinese version of Second Life.” HiPiHi (pronounced “high-pee-high”) literally translates to “The World Exists Because Of You.” (Quite similar to Second Life’s official slogan, “Your World. Your Imagination”.)- Has been in development since 2005, only going into Beta now.-… Continue reading HiPiHi: a Chinese version of the Metaverse