The JVWR, Volume 12, No. 3
Published: December 13, 2019

Issue editors:
Angie Cox, Trident University International, Cypress, CA, USA, (Prime)
Felipe Becker Nunes, Antonio Meneghetti College, Santa Maria, RS – Brazil
Miao Feng, NORC at the University of Chicago, USA
Jason Coley, Maria College, Albany, New York, USA
The Journal of Virtual World Research Assembled 2019 issue presents six striking studies that spread over a plethora of subjects, all aimed to expand the Virtual World knowledge bank for the benefit of practitioners and academics alike. These studies broaden the understanding of a Virtual World user’s experience associated with presence and immersion, governance within the worlds, learning success mechanisms, as well as users’ interactions and relationships. Each of these topics provides traction in obtaining the highest advances in the application of Virtual Worlds within society.
Original call: CfP – Assembled 2019
Issue Editors’ Corner
Angie Marie Cox, Felipe Becker Nunes, Miao Feng, Jason Coley
Peer-Reviewed Research Papers
User Characteristics, Trait vs. State Immersion, and Presence in a First-Person Virtual World
Lynna J. Ausburn, Jon Martens, Charles E. Baukal, Jr., Ina Agnew, Robert Dionne, Floyd B. Ausburn
Malek El Kouzi, Omar Bani-Taha, Victoria McArthur
Extending the self: Player-avatar relations and presence among U.S. and Chinese gamers
Zhenyang Luo, David Westerman, Jaime Banks
Naoise Collins, Brian Vaughan, Charlie Cullen, Keith Gardner
Fast Cars and Fast Learning: Using Virtual Reality to Learn Literacy and Numeracy in Prison
Jimmy McLauchlan, Helen Farley
The Proto-Governance of Minecraft Servers
Louis Rolfes, Kathrin Passig