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Assembled 2018 (Part 2) Vo.11 No. 2

Issue Editors: Angie Cox, Trident University International; Edgardo Donovan, Trident University International; Miao Feng, NORC at the University of Chicago; Felipe Nunes, Federal University of Rio Grande do Sul, Brazil.

The second part of Assembled 2018 includes five studies demonstrating rigor over a vast variety of themes tethered to Virtual World use. Studying VR/AR technologies use & development, examining online storytelling forum threads in WoW, analyzing Africans’ representation in video games, investigating business and English classes’ use of Multiplayer-Online Games, and testing the use of a mixed reality environment with undergraduate special education students. This issue has been crafted to meet the expectations of researchers and practitioners.

Issue Editor Corner

Angie Marie Cox, Edgardo Donovan, Miao Feng, Felipe Nunes

Peer Reviewed Research Papers

Dreaming the Virtual: How Lucid Dream Practice Can Inform VR Development
Kevin Healey

Virtual Sense of Community in a World of Warcraft® Storytelling Open Forum Thread
Dean Anthony Fabi Gui

Representations of Africans in Popular Video Games in the U.S
Rebecca Y. Bayeck, Tutaleni I. Asino, Patricia A. Young

Gaming the Performance: Massively Multiplayer Online Games and Performance Outcomes in English and Business Courses
Papia Bawa, Sunnie Lee Watson, William Watson

More from JVWR

This publication is also an opportunity to let you know that we have opened a new Call for Papers (CfP) for our next issue on Pedagogy – Taking Stock and Looking Forward – a special ten year perspective issue on pedagogy and learning in immersive environments, to be led by Dr. Kenneth Y T Lim, from Nanyang Technological University, Singapore.

It is also an invitation to explore JVWR’s previous issues on our website, and contribute as authors or even as editors of future special issues. Issue editors take full charge of one issue.

Q1 of each year is marked by the publication of another issue of our famous Assembled series which is a place for various papers, on the topic of the journal, collected during the preceding year. Feel free to upload your research paper at any time to our system (register here), and it will be considered as a candidate for publication on Q1 2019.

Each issue is managed by one managing Issue Editor with an option for 2-3 co-editors. The managing issue editor is the prime contact person and the leader behind it.

If you are interested, please visit For Issue Editors page to learn more about becoming a JVWR editor, and send us a word.

Things you can do:


Prof. Yesha Y. Sivan


The Journal of Virtual Worlds Research

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